|Duration||October 2020 - February 2021|
|My Role(s)||Game Designer, Level Designer|
|Engine||Unreal Engine 4|
Returnal is a roguelite bullet hell third person shooter game. After crash-landing on a shape-shifting world, Selene must search through the barren landscape of an ancient civilization for her escape. Isolated and alone, she finds herself fighting tooth and nail for survival. Again and again, she’s defeated – forced to restart her journey every time she dies.
At Climax Studios, I assisted Housemarque in developing the game as part of the co-development team.My tasks on this project included: